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Fallen One serves as a warmup. Often he will die at his spawnpoint.

Satan stage 1 reminds me of old "Bullet Hell" games. At first it looks like a challenge, but you get used to it and it becomes pretty easy.

Stage 2 would be doable without damage were it no for those damned bomb-leeches. There's no way to predict their spawnpoints or which way they will hover. I hate them...

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