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Items

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This article is still being written. If you have any extra information that is currently missing, please do edit this page to bring it up to date!

Bugs should not be posted here. For the time being, they will remain, however, please move all bugs over to Bugs to allow for a cleaner items page. I also think it might be wise to move things like strategy and unlocks out of this table, as they might be spoilery to some. Perhaps the Items page, when you click on a specific item, jumps to a seperate page that gives out more information about that item. The Items page should just be the image, a description of what the item does, and its effect on Isaac. Please leave me a message with your thoughts on this so we can make this transition easy and make sure the items page is clean and ready for The Wrath of the Lamb. Tootles, Lego6245 18:58, April 25, 2012 (UTC)



Contents

ItemsEdit

Items are an integral part of gameplay in Binding of Isaac. They modify a character's stats, grant or modify abilities, among many other things. There are 132 different items in the game. Below is a list of all of the items, separated into categories. Certain items change the appearance of your character when they are acquired. Items you've found can be seen in the Collection page.

Caution - Please remember that the game saves on a timer, and also saves when you use the in-game exit command. It is possible to lose unlocked items, bosses, statistics and so on if the program is improperly closed without a chance to save.


Note: Please keep discussion of what items are better than what out of the tables. Use the Item Discussion page for that.

Acquiring ItemsEdit

The main ways of obtaining items are by entering Treasure Rooms and defeating Bosses. Items can also be purchased from Shops, found from Beggars, obtained by making deals with the devil, found in a Secret Room, dropped by standard enemies, and collected through other, less evident means, such as blowing up an "X Marks the Spot" rock or opening a golden chest. It is possible to acquire activated/collectible items in the Challenge and "I AM ERROR" rooms. There are also three items you can get in the arcade: the dollar, skatole and the blood bag.

Note: It is also possible for regular chests to have golden chests inside of them.


Note 2: It is possible to "pick up" an item you didn't intend in the Boss Room with the trapdoor. If you have a high speed and walk into the trapdoor in the direction of the item, you will show as dropping into the trapdoor but your familiars will fly on ahead as if you were still moving. If they come near the item, it's possible it may get picked up.

Note 3: All characters (except for Isaac, until the D6 is unlocked) will start out with items.

Activated ItemsEdit

These items are stored in the Spacebar slot and are used up once the button is pressed. The items then recharge in one of two ways. Normally, they charge a number of bars after every room you clear -- some items charge one bar at a time, others charge faster. Note that only rooms where the doors close until they are cleared count -- Bosses, arenas, enemy rooms, etc. The Collectible Item "Battery" can give bars of charge during combat, on top of the normal recharge. To see a clearer version of the in-game arrangement go to the Collection page.

Note: You can only hold one of these at a time.

Item Name and Icon

Effect

Info

Rooms to Re-charge

Collection Grid

Anarchist Cookbook

Anarchist cookbook.png

Spawns six troll bombs around the room.

Frequently dropped by Pride.

The Tower Tarot Card has identical effect.

3

(3,8)

The Bean

Bean (better Outlines).png

Causes the player to have bad gas, damaging and poisoning any enemy in close vicinity.

(Same as the Bad Gas pill)

Unlocked by destroying 50 poop piles.

1

(11,1)

Bob's Rotten Head

Bob head.png

Throws a bomb in the direction Isaac's facing. It does extreme damage, poisons the enemy for 5 seconds, and destroys rocks.

Isaac can be damaged by the explosion if he is within the blast (though he cannot be poisoned).

Bombs will arc back towards Isaac with the My Reflection upgrade.

Bug: Dealing poison damage to War while off screen causes him to get stuck in the walls.

Sloth and Pestilence are highly resistant to the blast and immune to the poison. Appears in secret rooms or as a drop from Sloth.

3

(7,5)

The Bible

The Bible (better outlines).png

Transforms the player into an angel, allowing him or her to fly over obstacles for the current room only. Instantly kills Mom, Mom's Heart, and It Lives. (However, Satan will instantly kill you for trying that with him, even after you've killed him, unless you also have the Wafer.)

6

(7,4)

Book of Belial

Bookofbelial (better outlines).png

Increases damage until you exit the room, similar to The Devil tarot.

Unlocked by beating the full game. Can rarely be found in secret rooms and the devil room. Judas starts the game with this item.

3

(8,4)

The Book of Revelations

Bookofrevelations (better outlines).png

Adds 1 Soul Heart.

Holding the book will increase the chances of meeting any of the Horsemen, though you have to use the book in the level at least once.

NOTE: After much experimenting, it appears that if you START the level WITH the book and USE it at least once before facing the boss, it will be a Horseman. Acquiring it and using it on the same level may not always result in a Horseman boss.

Holding the book may also cause you to fight the Headless Horseman in Sheol instead of the final battle with Satan. Unlocked by killing any of The Horsemen.

This item is most commonly found in shops, but it can also be found in the devil room or even in the item room. It's also a rare drop by the beggar.

6

(10,6)

Book of Shadows

Book of Shadows (better Outlines).png

Grants invulnerability for 12 seconds. Will start flickering before stopping.

Greed still knocks out your coins if you get hit by the triple shot. This cannot be used to get items from the devil room without paying.

You can farm Blood Donation Machines for free while this item is activated.

Trivia: This book is a reference to the book used by the witch sisters in the TV series Charmed

3

(5,7)

The Book of Sin

Bookofsin.png

Spawns a random pick-up, pill or tarot card.

Unlocked by beating each of the Seven Deadly Sins.

4

(7,10)

Dead Sea Scrolls

Scrolls (better outlines).png

Uses a random Activated Item (even locked ones), or gives you a random collectable item.

If the item mimicked has no recharge time (Kamikaze!, for example), the scrolls can be used again immediately with no recharge period.

4

(3,12)

Deck of Cards

Deckofcards (better outlines).png

Gives the player a random tarot card.

6

(5,9)

The D6

D6 (better outlines).png

Re-roll all activated and collectable items on screen (swaps pedestal/s with random item/s).

By extension, this means it can also be used to change shop merchandise or boss drops. The exception is with special drops from alt bosses, like Cube of Meat from the Horsemen or Little C.H.A.D. from C.H.A.D., which will simply replace them with the same item.

Bug: It is possible to exploit this nature to obtain 2 Cubes of Meat from 1 Horseman. Using The D6 while a Cube of Meat is onscreen can change other items, such as a Small Rock or an item from a Beggar spawned with XX Judgement, to turn into Cubes of Meat (for example, here are 3 cubes on one screen).

Bug: There is a small chance that the new item will be a constantly changing item that is called 'Undefined item' upon collection. Upon pickup, nothing is given. Re-rolling the item will not change it, so the item is effectively lost. If 'Undefined item' is rolled in the secret room, then that item will appear in all future secret rooms in the same playthrough. {C}Unlocked by completing The Womb with ???.

After being unlocked, Isaac starts the game with this item.

3

(5,11)

Doctor's Remote

Doctorsremote (better outlines).png

Sets a big red target on the ground which can be controlled with the arrow keys. After several seconds, a huge explosive missile hits it.

Trivia: This item is a reference to an item used by Dr. Fetus from Super Meat Boy.

It can blow up rocks and the secret room.

3

(3,6)

Forget Me Now

Forgetmenow (better outlines).png

When activated, the level ends and is freshly regenerated with new rooms, monsters, and items. Disappears after use.

Using this effectively forces you to abandon your current Activated Item.

This item is a reference to Arrested Development, where the character Gob calls "roofies" Forget Me Now.

Unlocked by completing Sheol with ???.

N/A

(6,12)

The Gamekid

Game-Kid (better outlines).png

The user turns into a Pac-man-like creature, gaining invincibility, the ability to damage enemies on touch, heal upon enemy death, and causes enemies to run away for 5 seconds.

Health leech will not work on bosses unless delivering the killing blow - it will however work on monsters spawned by bosses, granting in that case, soul hearts.

The health leech also does not work with ???.

There is a bug when using the Gamekid with Technology. The controls will be inverted for the left and right fire until you leave the room.

When used in the Devil room, the Heart colors appear darker, but these are NOT turned to soul hearts (buying an item will cost normal hearts).

This item is a reference to the Nintendo Gameboy, one of the first portable gaming systems.

Unlocked by visiting arcades 10 times.

6

(3,10)

The Hourglass

Hourglass (better outlines).png

Slows enemies and enemy projectiles for 7.5 seconds.

Bug: When this item is used on bosses that fire exploding arced shots (Sloth, Pestilence, etc.), twice the normal amount of the shots are fired.

If used while the fallen copies himself, the fallen becomes 4, instead of 2

2

(4,8)

Kamikaze!

Kamikaze (better outlines).png

Makes Isaac explode, dealing one heart's worth of damage.

Unlike Blood Donation Machines, this will use up your Soul Hearts as well. Affected by The Wafer's damage resistance.

This does not count towards "take no damage" achievements.

0

(5,5)

Lemon Mishap

Lemon (better outlines).png

Causes the player to have an accident, creating a pool which damages anything that crosses it.

Flying enemies are not damaged by the pool.

Similar, to Peep's ability.

2

(3,7)

Mom's Bottle of Pills

Mom's Bottle of Pills (better outlines).png

Spawns a random pill.

A player will only receive six different pill types in one playthrough.

Unlocked by using a Blood Donation Machine 20 times.

6

(2,11)

Mom's Bra

Momsbra (better outlines).png

Causes the player to wear the bra for a short period of time and freezes enemies for the next 5 seconds.

If used on Mr. Maw, the usual Maw will appear after the freeze effect ends.

Bug: If this item is used on Satan when his hoof is down, then killed during the freeze effect, the Devil Statue will reappear and the player will be unable to do anything.

Bug: If used on Fistula, this can cause divisions of the boss to get stuck on rocks.

3

(4,5)

Mom's Pad

Moms pad (better outlines).png

Causes enemies to back away from Isaac for 5 seconds. Bug: If used against Gurdy she will slide away, but will recenter after its duration ends.

3

(6,5)

Monster Manuel [sic]

Manuel IT (better outlines).png

Summons a random familiar (even locked ones) for the current room only.

Trivia: This item's name and graphic are both references to the AD&D Monster Manual.

Summoning "A Cube of Meat" will summon a random level of Meat Boy (1 through 4).

Unlocked by completing Sheol with Judas.

4

(2,12)

Monstro's Tooth

Monstros tooth.png

Monstro jumps onto a random enemy, doing damage.

Monstro can do damage to you if he lands on you or you walk into him. This cannot be used against Monstro.

Note: Despite the fact that it can't be used on Monstro it can be used on Monstro II.

Bug: If used on War when he jumps up to drop Troll Bombs, he will become stuck and the player will be unable to do anything.

Unlocked by beating all bosses in The Basement.

3

(6,9)

Mr. Boom

Mr Bomb (better outlines).png

Drops a large bomb.

It has an increased blast radius of 3 squares in contrast with the 2 squares of regular bombs.

Does not destroy doors like normal bombs.

2

(2,5)

My Little Unicorn

My Little Unicorn (better outlines).png

Grants Isaac temporary invincibility while damaging enemies by touch.

Isaac cannot fire unless he's holding Mom's Knife.

Bug: You can farm 'Blood Donation Machines' for free while this item is activated.

6

(10,5)

The Nail

Nail.png

Turns Isaac's body black with twisted horns, adds one Soul Heart and allows the breaking of rocks by simply walking over them. Increases damage by 1 and decreases speed by 1. Also allows the breaking down of the Challenge Room door.

Unlocked by completing game 3 times. Spawns only in The Devil Room or as a possible drop from The Fallen.

6

(3,9)

The Necronomicon

Necronomicon (better outlines).png

Damages all enemies in the room significantly.

Unlocked by using the Death Tarot Card 4 times.

6

(9,4)

A Pony

A-pony.png

While equipped, increases speed by 2 and allows Isaac to fly over rocks, pits, blood, and spikes.

Upon use Isaac will charge in the direction selected and deals damage to monsters.

Can be used to hit the Blood Donation Machine without taking damage.

This is a possible reward from defeating the Headless Horseman (the other being the Cube of Meat).

The Pony is the only spacebar item with a passive effect while it is equipped. If it is replaced by another item, these bonuses are lost.

Because it gives flight, this also allows you to enter and exit the Challenge Room while the gate is up.

6

(9,12)

The Poop

Thepoop.png

Drops a pile of poop, exactly like the ones that litter the basement.

As with the poop in the basement, destroying it may yield coins or hearts.

Unlocked after 10th playthrough.

??? starts the game with this item.

Charges after every room.

1

(1,5)

Razor Blade

RaZoR IT (better outlines).png

Deals a certain amount of damage to self, in exchange for increased damage in the current room.

As with the Blood Donation Machine, this uses up your heart containers first before it takes your Soul Hearts.

Unlocked by completing The Womb by Eve.

Will cause death if it removes all remaining hearts from heart containers, even if Soul Hearts remain.

0

(5,12)

The Pinking Shears

Shears (better outlines).png

Separates Isaac's head and body for a single room. Control is retained for his flying head while his decapitated body will automatically attack enemies in range dealing high damage (essentially a powered-up Meat Boy).

Unlocked by dying 100 times.

Found in the Item Room.

6

(7,11)

Shoop Da Whoop!

Shoop Da Whoop (better outlines).png

Fires a laser from Isaac's mouth. Using the item charges the laser- it can then be fired in the chosen direction. The laser penetrates all obstacles and enemies in its path and can damage multiple enemies.

Trivia: This item is a reference to an internet meme of the same name originating from 4chan depicting a face similar to the icon firing a lazer.

This item can sometimes be dropped by Envy.

3

(5,6)

Tammy's Head

Tammyshead (better outlines).png

Shoots 10 projectiles in a circle around you.

Modifiers to your primary fire also modify the tears used for Tammy's Head as well (eg. Boomerang Shot, Homing Shot).

Charges after every room.

Tears do not turn into Brimstone lasers, Technology lasers, or Dr. Fetus bombs and will behave as any tears Isaac would fire should he not have any of the items mentioned.

(Note: Tears fired by Tammie's Head do highly incresed/max damage.)

1

(3,5)

Teleport!

Teleport (better outlines).png

Teleports the player to a random room, including secret rooms and the boss room.

Can teleport to the I AM ERROR room, otherwise only accessible via Teleport or the consumption of Telepills. Chance of this happening varies between 5% and 10% per teleport, chance lowers as floors increase in number of rooms.

If Isaac teleports into the Devil Room before beating the boss, he will leave to the first room on the level. This potentially allows to skip Mom's Heart entirely.

Can also be used (along with other player moving items) to "reroll" champion bosses for a different version by use during the boss fight.

2

(9,5)

We Need to Go Deeper

We need to go deeper.png

Creates a trap door to go to the next level.

Using on Womb 2 creates a trap door to Sheol (even if Sheol has not been unlocked yet). Will not have an effect in Sheol.

Does not count for certain achievements that require going through an area without getting hurt if used in the second part of a level (Basement 2, Cave 2, Depth 2 and Wombs 2) because the second boss must be killed to unlock said achievement. Nevertheless, for these achievements, this item can be used in the first part of a level (Basement 1, Cave 1, Depth 1 and Wombs 1). proof link

This item appears in secret rooms or the devil room, and is a possible drop from The Fallen.

6

(4,9)

Yum Heart

Yum heart.png

Restores 1 whole heart.

Unlocked by having seven heart containers.

Useless with "???"

Magdalene starts the game with this item.

4

(1,6)

Collectible ItemsEdit

These items generally give you some kind of a boost to your stats, or add a special passive ability. They take effect immediately once picked up, and continue for the rest of the game (except for several items that do not provide any lasting effect).

Edmund McMillen split them up in his blog into the subcategories weapon item, stat padding items, passive items, and familiars.

Note: It's not possible to have more than 4 of the familiars at once: Brother Bobby, Little Gish, Sister Maggy, Robo-Baby, Lil Steve, Demon Baby, Lil C.H.A.D.

Item Icon and Item Name

Effect

Visual Effect

Collection Grid

<3

Love.png

Increases available heart containers by 1 and restores all health.

Trivia: This item beats in a similar way as the heart seen in the title screen of Spewer, another game from Edmund McMillen.

This item is sometimes dropped by Gluttony and can be found in shops.

Greater Than Three.jpg

Attaches a beating heart to Isaac's chin.

(6,2)

1UP

1 up.png

Gives the player an extra life in that upon death Isaac will respawn in the previous room with full health.

Stacks with Guppy (Dead Cat). Has priority over Guppy if the player has accquired an HP increasing collectible since obtaining Guppy.

Can be picked up multiple times in one playthrough.

Bug: Sister Maggy or Little Steve will turn into Brother Bobby until exiting the room.

Bug: Having an 1UP while doing a deadly trade with the devil, results in a rebirth with 0 hearts, unless Guppy was bought before.

Bug: Dying as you defeat a boss can provide you with both the item you earned and an opportunity to fight the boss a second time, earning a second item.

This appears in secret rooms.

Familiar: Follows the player. (2,2)

9 Volt

9-volt.png

Leaves Isaac with two bars already charged after using an item.

Upon pickup, Isaac's current activated item will be fully charged.

This item is most common in shops.

Nine Volt Isaac.jpg

Makes a battery appear smashed into his head.

(11,6)

Battery

Battery.png

Gives the player an extra charge every 15 seconds per room, up to a maximum of 3 charges. Using an item will reset the counter and let the player charge a maximum of 6 bars per room.

If used in conjunction with X-Ray Vision / Dr Fetus', this allows an infinite use of the activated item by running between uncompleted rooms and the secret room / blowing up the a door of an uncompleted room, running out and in again. Using The Book of Revelations or The Nail for example can provide unlimited Soul Hearts.

This item is most common in Shops and an be dropped by beggars.

Battery Isaac.jpg

Makes Isaac have Frankenstein bolts on his neck.

(1,8)

The Belt

Thebelt.png

Increases Speed by 2.

Found in the Boss Room or in the Item Room.

The belt.jpg

Gives Isaac a belt.

(1,4)

Blood Bag

Blood-bag.png

Increases HP by 1, Speed by 1 and restores 4 hearts.

Can be won and picked up multiple times during one playthrough.

The Blood bag and A Dollar rewards can be "rolled" with the D6.

Final reward from Blood Donation Machine.

Blood Bag Isaac.jpg

Makes Isaac have blood stained face.

(11,9)

Blood of the Martyr

Bloodofthemartyr.png

Increases Damage by 2, turns Isaac's tears into blood tears.

Blood of the martyr.jpg

Makes Isaac have a crown of thorns.

Bloodtears.jpg

(7,1)

Bobby-Bomb

Bobby-bomb.png

Gives 5 bombs and causes all bombs to slowly slide towards the closest enemy.

If the player has the Dr Fetus powerup (converting tears to bombs) then it also applies to those.

Bobby-Bomb affects Wrath's bombs as well, causing them to move toward Wrath.

No visual effect. (4,12)

Bomb Bag

Bag of Bombs IT.png

The Character is followed by a small bag that drops a Bomb, 1+1 Free, or Troll Bomb upon completion of every 3 rooms.

Unlocked by completing Sheol with Cain.

Bombbag.jpg

Familiar: Follows the player.

(10,12)

Boom!

Boom big.png

Gives 10 bombs.

Found in the Item Room or Challenge Rooms.

Boom! isaac.jpg

Adds a lit fuse to Isaac's head.

(1,3)

Breakfast

Breakfast.png

Increases HP by 1.

Found in the Boss Room.

No visual effect. (7,3)

Brimstone

Brimstone.png

Changes tears to a chargeable laser that pierces all objects in its path be they rocks, poop or Knights. It can only be fired after a short charge-up period (approximately two seconds or until Isaac's head flashes red). The laser is channeled for about two seconds so it is possible to destroy some two-stage enemies in one shot (Globins and Hives along with the flies they spawn on death), or to strafe the shot over multiple enemies.

It is possible to charge before entering a room so that the first shot can be fired immediately. (for half its damage)

It should be noted that another shot can be charged during the attack animation of the first. To attack at maximum speed, release to attack and then instantly start holding again to fire about a second after the first blast is done.

Using it with Chocolate Milk allows the character to fire before completely charging the attack (doing less damage). Charging up a shot before entering a new room is pointless with this combo, since the attack will do no damage.

When used with The Inner Eye, it will cause Brimstone to charge 3 times slower, but also cause it to deal 3 times as much damage.

Mom's Knife will override this effect making this power-up useless.

Increasing Tears reduces charge up time of Brimstone.

Increasing DMG does increase Brimstone's damage

Removes knockback effect of tears.

If you already have Technology and you pick up Brimstone, brimstone will override Technology.

If you already have Dr Fetus and you pick up Brimstone, brimstone will override Dr Fetus.

If you have Steven/Chocolate Milk and Brimstone at the same time, you can instantly fire a blast for a smaller amount of damage by just tapping/clicking the attack button.

Brimstone's charge (open mouthed laser) will overlap any item that is on the player's face, this is obviously a graphical bug.

Available in Devil Room for 2 hearts' or as a reward after fighting The Fallen.

Brimstone Isaac.jpg

Isaac appears demonic.
JGa.png
TechnoEyeAdded by TechnoEye
Brimstone's laser, overlapping 'A Lump Of Coal' smear marks and 'Blood Bag' mouth.
Yed943Added by Yed943
(11,8)

Brother Bobby

Brotherbobby.png

Follows the player around shooting normal tears. Familiar: Follows the player. (8,1)

Bucket of Lard

Bucket Of Lard.png

Gives two empty heart containers, heals by half a heart but decreases speed.

This item is rarely dropped by Gluttony. Can also be found in Item rooms.

Lard.png

Isaac appears significantly fatter than usual.

(8,12)

Charm of the Vampire

Charm of the Vampire .png

Killing 13 monsters heals the player for half a heart.

This can be used to the player's advantage when fighting Globins. Every time they get to the ooze form, it counts as a kill. Therefore, if Charm of the Vampire is present, one could get several hearts by shooting at Globins but not completely killing them, and when they revive, repeating the process.

Splitting apart Envy, Fistula, and The Fallen will count as one kill. Killing Flies does not increase the counter.

If the kill counter reaches 13 while at full hearts, the counter resets and the heal is wasted.

Useless to ???

Charm of the Vampire.png

Issac gains a smirk and sports a widow's peak similar to that of the original Dracula, as well as vampiric fangs.

(9,7)

Chocolate Milk

Chocolate Milk.png

Allows the player to charge shots making them a lot stronger and larger, and turns them brown.

Increases the damage of Technology, firing speed of Spoon Bender, amplifies The Inner Eye after a slightly longer charge, and causes Mom's Knife to do increased damage. Allows Brimstone to be fired with a partial charge for less damage, but causes it to do no damage if you charge before entering a room and firing.

A good combination with Chocolate Milk is an auxiliary shooting familiar like Little Steve or Brother Bobby. This is because while you are charging up your shots, your auxiliary familiar will continue shooting. This can buy you time so you can fully charge up.

Choco milk.jpg

Cheeks inflate while shots are charged.

(7,8)

The Common Cold

Cold1.png

Gives the player's shot a chance of poisoning enemies for 2.5 seconds and turns tears green.

The effect is retained when combined with Technology or Brimstone. The Technology laser will turn green, while the Brimstone laser will keep its original color.

Unlocked by collecting two of either Roid Rage, The Virus, or Growth Hormones in one session.

Common Cold Isaac.jpg

Instead of crying, Isaac will now spit green projectiles.

Poisontear.jpg

(3,11)

The Compass

The Compass.png

Shows the icons of special rooms (Item room, Boss room, the Shop, the Arcade, Mini-boss room) on the map without revealing rooms.

Does not reveal secret rooms. This will reveal if Greed is present by displaying a mini-boss icon with the shop icon.

Common in shops and occasionally found in Challenge Rooms. Available from the Beggar. Never found in Item Rooms.

No visual effect. (3,3)

Cube of Meat

Cubeofmeat.png

This item can stack and has different effects based on how many cubes have been collected.

Meat1boy.png

The first pick up gives a floating cube similar to the Pretty Fly that damages enemies it touches and blocks projectiles.

Meat2boy.png

The second pick up changes it into a floating head that still damages on touch and blocks projectiles, but now also spits blood shots.

Meat3boy.png

The third pick up changes it into a humanoid Meat Boy, who walks around chasing enemies, but no longer shoots projectiles. On occasion, it will unintentionally shove items aside while following you or attacking enemies, including bombs.

Meat4boy.png

The fourth pick up increases his size and damage. (He still shoves items.)

Collecting a 5th Cube of Meat will do nothing. (Bug with "headless boy" was fixed http://www.youtube.com/watch?v=6jPdDbhE6mo)

Note: If you have more than two Pretty Flies, the Cube of Meat will circle Isaac where the third fly should be, though the fly will still be visible.

Unlocked by completing The Depths.

Meat Cube Isaac.jpg

Meat1boy.png > Meat2boy.png > Meat3boy.png > Meat4boy.png

Orbit: Circles around the player.

Familiar: Follows the player.

(10,1)

Cupid's Arrow

Cupidsarrow.png

Gives the player piercing shots that will travel through and damage multiple enemies and cause damage to Knights from the front. Shots don't go through obstacles.

Removes knockback effect of tears.

If you have Parasite and Cupid's Arrow, tears will no longer split when they hit enemies.

Cupid's Arrow Isaac.jpg

Isaac wears a Native-American headdress.

Piercingtear.jpg

(4,6)

Dead Bird

Eve's Dead Bird2.jpg

Whenever Isaac takes damage, the bird starts attacking nearby enemies while flying over obstacles. The effect only lasts for the current room.

This item can be activated through self-damage.

Eve starts the game with this item.

Dead Bird Isaac.jpg

Familiar: Follows the player after activation.

Isaac: A small bird trinket is on Isaac's head.

(11,7)

Guppy (Dead Cat)

Dead Cat.png

Your HP is set to 1. You are followed by a floating cat head and have 9 lives (these still count as deaths on the statistics screen). You can increase your max HP as normal, but after each death it will reset to 1 again. (1 soul heart with ???)

Even if you have more than three heart containers, you will only have one heart container left once you purchase Guppy, since it sets your HP to 1 immediately, not after your first death. If you buy him for the price of 2 hearts from the devil and you have 2 or fewer hearts, you will acquire him, die, and respawn with 1 heart (therefore losing 1 of the extra lives). The cost of purchasing items in the Devil Room must be met, but if it would kill you, you will respawn.

Bug/Exploit: After defeating a boss, if you die after the item appears but before the boss disappears you will be able to fight the boss a second time for yet another item. (Pick up the item, then kill yourself with a bomb or something similar. You will then respawn outside the boss room with one less life on your counter. Going back inside the boss room allows you to now fight the boss again for another item. Can be done as long as you have additional lives on your counter. Can also be performed after picking up a 1UP.)

Guppy will sometimes appear as a collectable item as well as in the Devil room. Collecting more than one Guppy will not add any more lives if the player already has 9, but will reset your health back to 1.

Familiar: Follows the player. (1,9)

Dessert

Dessert.png

Increases available heart containers by 1.

Found in the Boss Room.

No visual effect. (6,3)

Dinner

Dinner.png

Increases available heart containers by 1.

Found in the Boss Room.

No visual effect. (5,3)

Distant Admiration

DistantAdmiration.png

A red attack fly circles further out than the Halo of Flies/Pretty Flies, but closer than Forever Alone.

The attack fly can deal damage to all enemies, unlike the other flies which can only block shots and hurt enemy flies.

Deals more damage than Pretty Fly/Forever Alone.

Red Attack Fly.png

Orbit: Circles around the player.

(4,7)

Demon Baby

FFS Demon Baby.png

Follows you and automatically fires short range shots from any angle at enemies near you. Does not shoot if there are no enemies in the room or none in range. Does not shoot across holes in its range.

Confirmed to take on the effects of the player's own projectiles, like the Spider's Bite's slowing effect and Mom's Contacts' freeze effect.

Unlocked by completing Sheol with Eve.

Familiar: Follows the player. (11,3)

A Dollar

Dollar.png

Sets your penny counter to 99.

The A Dollar and Blood Bag rewards can be "rolled" with the D6.

A final reward from Slot Machines; they come out when the machine explodes from overuse.

Automatically unlocks Cain

No visual effect. (9,2)

Dr Fetus

Fetus in a jar.png

Replaces the player's shot with a bomb. Only one bomb can be shot at a time, and it will slide a fixed range before exploding. The bomb slides over pits, and can be pushed around. Bombs detonate faster as the Tears stat increases.

With the Chocolate Milk, bombs will have a bigger blast radius when charged, but only in the room in which Chocolate Milk is collected. Once the player leaves that room, the bombs function normally again. This is likely a bug.

With the Ouija Board, Bombs will also slide through Rocks.

With The Common Cold, Bombs will add a poison effect.

With Mom's Contact or Parasite, bombs will be colored red.

If you have Dr Fetus and Technology at the same time, you will fire both a bomb and laser simultaneously.

Will NOT override Brimstone, but will BE overridden by it.

Substantially increases the likelihood of bomb-related upgrades.

The Bobby-Bomb and Mr. Mega upgrades improve Dr. Fetus bombs as well.

Bug: After Globins collapse in a pile and then revive, the bombs will pass through them, making them much harder to hit.

Unlocked by completing the game 5 times.

A rare find in the Item Room and Shops.

When fired and shot at by Little Gish, the bombs will appear black and may slow any surviving enemies.

Dr Fetus.jpg

Isaac sports the familiar top hat and monocle of Dr. Fetus from Super Meat Boy, another game made by Edmund McMillian.

(8,6)

Forever Alone

Forever Alone Fly.png

Spawns a blue attack fly that orbits a long distance from you.

Doesn't deal as much damage as Distant Admiration.

Blue Attack Fly.png

Orbit: Circles around the player.

(7,12)

Guardian Angel

Guardian Angel IT.png

Spawns a guardian angel that orbits the player. Does damage on touch similar to other orbitals.

This will also cause all orbiting items/familiars (Pretty Flies, the Cube of Meat, Distant Admiration, Forever Alone, and the Guardian Angel itself) to orbit at roughly double speed.

Trivia: The misspelling of 'Guardian' within the game ('Grauniad') is a reference to the British newspaper "The Guardian"'s tendency to make typographical errors, a joke popularized by 'Private Eye'

Unlocked by completing Sheol with Maggy.

Found in the Item Room.

Guardian Angel.png

Orbit: Circles around the player.

(11,2)

Growth Hormones

Growth Hormones.png

Increase Speed and Damage by 2 each.

Bug: The growths remain tan when Isaac's body is turned into another color due to color-changing items.

Growth Hormones.jpg

Issac receives inhuman growths on his head.

(8,8)

The Halo

Untitled-1.png

Increases all stats by one.

Unlocked by defeating either Mom or Mom's Heart by using The Bible.

Halo Isaac.jpg

Isaac sports a halo.

(1,11)

Halo of Flies

Halo of flies.png

Grants 2 Flies that circle the player, blocking enemy shots that hit them. These kill other flies that touch them but do not damage other enemies.

Can stack with a Pretty Fly/Cube of Meat/Guardian Angel/Itself up to a maximum of three. Flies have the lesser priority regarding orbitals and are replaced by other orbitals when all 3 "orbital slots" are taken. Flies cannot replace other orbitals and nothing happens if picked up when already having three.

Found in the Item Room.

Halo of flies.jpgOrbit: Circles around the player. (1,2)

The Inner Eye

The Inner Eye.png

Gives the player a triple shot, sets Tears to minimum (Rate of fire).

If you have Technology, this will increase Damage to maximum and decrease firing speed to minimum.

If you have Brimstone, this will cause Isaac to fire a single beam that causes 3 times as much damage, but with an increased charge up time of 5 seconds.

It also negatively affects Dr Fetus bomb firing speed.

Chocolate Milk allows the triple shot to be fired more quickly for lower damage.

Inner Eye.jpg

Isaac gains a third eye.

Tripletears.jpg

(2,1)

Ladder

Isaac-ladder.png

Allows the player to walk across gaps one square across by automatically placing a ladder between the two walkable areas (or between walkable area and room wall).

It also confuses the pathfinding of all non-flying enemies. For example, Globins /Gapers will lose you and stop if you are standing over a gap. This is very useful against all non-shooting, non-flying monsters.

Bugs: It is possible to get stuck if you use the ladder to walk onto a tile surrounded by pits with a shooting stone skull. One can also get stuck by quickly moving onto a tile with a skull statue surrounded by pits, as the player will be pushed and trapped between two of them.

This item is fairly common in Shops.

No visual effect on the character, but the ladder appears beneath them when crossing gaps. (7,7)

Little C.H.A.D.

Little-chad-2.png

Drops a half Heart upon completion of every two rooms.

Useless to ???.

Bug: If the player already has Little Steve or Little Gish at the time of collecting Little C.H.A.D., Little Steve/Little Gish will be transformed into Brother Bobby for the duration of the room.'

Unlocked by killing either the alternate boss C.H.A.D., or if the Headless Horseman drops it.

Familiar: Follows the player. (6,10)

Little Chubby

Little-Chubby.png

Adds a small grub that follows you.

Charges forward and deals touch damage to any enemies in his path. Will attack when the player attacks with a moderate cooldown time before he can attack again.

Chub's attack is affected by momentum, just as tears are. Thus, he can be shot diagonally.

Although Little Chubby has an enemy penetrating effect it will not damage Knights from the front like Cupid's Arrow or Technology will.'

Note: When you enter a new room the first shot will automatically activate Little Chubby.

Unlocked by defeating all of the Caves bosses.

Familiar: Follows the player. (8,9)

Little Gish

Little gish.png

Follows Isaac around shooting tar projectiles that reduce enemies' movement speed, shot speed, and range for 2.5 seconds.

Unlocked by killing the Gish alternate boss and is dropped after the boss fight.

Familiar: Follows the player. (9,10)

Little Steve

Steve.png

Follows Isaac around shooting homing projectiles

The D6 can be used after the boss fight with the alternate boss Steve to give Steven instead of Little Steve, and vice versa.

Unlocked by killing the Steve alternate boss and is dropped after the boss fight.

Familiar: Follows the player. (10,10)

Loki's Horns

Lokishorns.png

Gives a random chance for projectiles to fire in a cross (+) pattern. This chance is increased with your Tears stat.

If the player has Mom's Eye and The Inner Eye the cross shot is always fired.

If the player shoots a charged Chocolate Milk shot, all of the cross pattern shots will be charged.

Bug: Sometimes it may appear before unlocking it.

Unlocked by defeating all of the Depths bosses.

Lokii Horns Isaac.jpg

Isaac gains small horns.

(7,9)

Lord of the Pit

Lordofthepit.png

The player can fly over all obstacles, including damage floors, spikes, rocks, and pits. (Same effect as Transcendence, but with different visual effects).

A useful technique when you have acquired Lord of the Pit is to hover over a pit and shoot at walking enemies like Globins and Gapers. These enemies cannot get to you as long as you are above the pit.

Trivia: There is an error in the spelling for the effect. It is quoted as "Deamon Wings". (This is a spelling error, but also might be an attempt at the old English spelling of the word, which is "daemon".)

Bug: This also allows you to enter the Challenge Room if you do not have enough hearts and the gate is down, as well as leave during the fight within.

Lord Of The Pit Isaac.jpg

Grants the player demon wings and turns the player's entire body black.

(2,9)

Lucky Foot

Luckyfoot.png

All pills picked up will have positive effects (same effect as the PhD but without pill identification). Increases the chance of getting items from piles of poo and fires. Increases the chance of winning the Skull Challenge in the Arcade room from 33% to 50%. Increases the chances of getting items from gold chests.

Cain starts the game with this item.

Found in the Item Room, the Boss Room and Devil Room.

Unlocked by collecting 55 pennies in one playthrough.

Lucky Foot Isaac.jpg

Creates a gold anklet on Isaac's left foot.

(2,6)

Lunch

Lunch.png

Increases available heart containers by 1.

Found in the Boss Room.

No visual effect. (4,3)

A Lump of Coal

LumpOfCoal.png

Increases damage based on how far tears have traveled (tear size increases as it gets further away).

If the Lump of Coal is "rerolled" with the D6, it may be replaced by other Devil Room items. In this case, the item will not cost any hearts.

Found after fighting Krampus.


Coal dust on forehead. Tears are stained black.

(Not visible)

Magic Mushroom

Magic mushroom.png

Fully heals the player, increases all their stats by 1 (including available heart containers) and increases tear size.

Will give ??? a Soul Heart instead of healing.

Magic Mush Isaac.jpg

Player becomes visually larger.

(3,2)

Magneto

Magneto.png

Attracts coins, bombs, hearts and keys towards the player from a set distance (about 7-8 spaces). Objects can cross pits, spikes, and rocks. Will not draw in hearts if HP is full.

Note: It will also attract troll bombs towards the player.

Magneto Isaac.jpg

Isaac has a magnet on his head.

(9,6)

The Mark

The-mark.gif

Increases Damage by 2 and adds one soul heart.

Will kill you if you have 2 or less hearts when you make the devil deal despite giving you one soul heart.

Available by defeating 'The Fallen' or traded in a Devil Room.

The Mark Isaac.jpg

Isaac sports three 6's in a circular pattern.

(10,7)

Max's Head

Max's Head.png

Increases Damage by 1, increases the size of tears and causes tears to inflict more knockback on enemies.

Max's Head Isaac.jpg

Isaac's eyes grow bigger and more "shiny".

Bigtear.jpg

(4,1)

Mini Mush

Minimushroom.png

Increases speed and range by 1.

Note: More than 1 can be found in a single playthrough

Mini Mush Isaac.jpg

The player's size decreases.

(9,8)

Mom's Contacts

Momscontacts.png

Gives the player a petrifying shot that will randomly freeze enemies solid for 2.5 seconds and turns tears bright red.

If the body of a Mr. Maw enemy is frozen when the head launched, the head will detach but then reattaches when the body is unfrozen.

Note: The freezing effect will not work on Mom, but it will work on It Lives and invulnerable enemies (Statues in The Depths, Knights attacked from the front, etc).

Unlocked by collecting Mom's Eye and any other Mom's item on the same run.

Mom's Contacts Isaac.jpg

Isaac gains a red eye, similar to mom's (except red).

(10,11)

Mom's Eye

Moms Eyes.png

Increases Tears stat and gives the player an eye on the back of his head, allowing you to shoot in both directions at the same time.

The shots from the back fire at random, so having a faster firing rate means a more common multi-shot.

Fires normal tears, even when used in combination with items like Technology.

Mom's Eye.png

Isaac gets another eye on the back of his head.

(2,7)

Mom's Heels

Momsheel.png

Increases Range by 2.

This is mainly a Boss Room item. It can rarely be found in other places.

Mom's heels.jpg

Isaac wears mom's shoes.

(3,4)

Mom's Knife

Moms Knife.png

Once collected, Isaac no longer shoots tears, he shoots the knife from his mouth boomerang style. The range of throw increases by charging the shot. It can also be shot diagonally by using two arrow keys. Mom's Knife passes through enemies on its arc.

Can also be used as a melee weapon, in which case it does high damage and possibly instantly kills any enemies that its edge touches.

It is possible through the use of two or more range down pills to make it impossible to throw the knife, effectively resulting in a forced melee mode.

The knife is tied to your base damage and shot effects (e.g. spider bite or chocolate milk).

Also, finding Dr Fetus after Mom's Knife does nothing except give you the monocle and top hat.

Having collected the Common Cold covers the blade in poison, to the point where it drips to the ground. Turns the blade gold or yellow when Number One is collected. Also turns the blade ghostly grey when the Small Rock is collected. If you pick up the Ouija Board your blade will become transparent.

And when you use My Little Unicorn (or the Chariot card) the Knife does not disappear, allowing you to stab, throw the knife, and charge around at the same time.

It is possible to increase damage enough to kill everything in one shot.

Note: Good interaction with Wiggle Worm, if thrown correctly it hits multiple times before returning, causing enough damage to kill Mom in 3 hits.

Collecting the spoon bender item will add a slight homing effect to Mom's Knife. The path of the knife will shift slightly towards an enemy and shift back on return.

Unlocked by beating Sheol with Isaac.

Mom's Knife Isaac.jpg

Isaac wields mom's knife.

When you get Mom's Knife with the Parasite the knife turns orange
Boipurpleknifeclose.jpg
Krysto2002Added by Krysto2002
Mom's Knife and Common Cold combo: the blade drips poison
SuperMMMAdded by SuperMMM
When coupled with the Ouija Board, the result is a translucent knife.
TheSamster64Added by TheSamster64
(11,4)

Mom's Lipstick

Momslipstick.png

Increases Range by 1.

This is mainly a Boss Room item. It can rarely be found in other places.

Mom's Lipstick.jpg

Isaac wears mom's lipstick sloppily.

(4,4)

Mom's Underwear

Momsunderwear.png

Increases Range by 1.

Found in the Boss Room or rarely in the Item Room.

Mom's Undies.jpg

Isaac wears moms underwear (Yuck!).

(2,4)

Money = Power

Moneypower.png

Increases damage based on the number of coins the player has at the moment. (10 coins = 1 extra damage).

Found in the Item Room or Devil Room.

Unlocked by completing the game 8 times.

Money Equals Power Isaac.jpg

Isaac gets pimpin' glasses.

(9,11)

Mr. Mega

MrMega.png

Gives the player 5 bombs, and makes all dropped bombs large bombs (the same sized bomb dropped when Mr. Boom is used).

Note: If the player has the Dr Fetus powerup (converting your shots to bombs) then it also applies to those bombs.

Bug: When combined with the Bucket of Lard powerup, causes a flicker effect on the character (due to overlapping textures).

Unlocked by using a lot of bombs.

Found in the Item Room.

Mr Mega Isaac.jpg

Gives the player a helmet/facial expression similar to Wrath, who in turn is a reference to Bomberman.

(6,11)

My Reflection

Myreflection.png

Gives the player's tears a boomerang effect and range is set to default range.

Note: Any additional range adds to the distance of the boomerang effect. However it ultimately limits your prime range to medium. Flinging the shots by firing while walking forward drastically improves the maximum distance they will travel with this upgrade. The shots are actually drawn to your current location, meaning that you can 'pull' them in a direction by walking that way. This also means that if they go through you, they will turn around and start heading back again, etc until they reach their maximum range or hit something.

Works well in conjunction with Ouija Board, Cupid's Arrow, The Inner Eye, Lump of Coal, and/or Spoon Bender.

My Reflection.jpg

Isaac gains a Sailor Moon type symbol on his forehead.

Boomerangtears.jpg

(5,1)

Number One

Isaac-number-one.png

Sets the player's tears to their maximum rate of fire and minimum range.

Combining Number One with Technology causes the fire rate to increase significantly and turns the beam yellow.

Bug: Collecting The Mark (and maybe other tear-changing items) before collecting Number One increases your rate of fire to max, but doesn't decrease your range.

Number one!.jpg

Isaac stops crying and smiles while yellow colored projectiles (urine) come from his lower body rather than his face.

YellowTears.jpg


Number One with Technology
Circleman22Added by Circleman22
(6,1)

Odd Mushroom (Thin)

Odd-mushroom-2.png

Possible effects include: Increases speed by 1; increasing Tears to maximum (Rate of fire) while also reducing projectile damage significantly

Odd mush thin.jpg

Makes player's head smaller.

(11,10)

Odd Mushroom (Large)

Odd-mushroom.png

Possible effects include: Increases damage by 1; increase the size of Isaac; increases available heart containers by 1.

Found in the Item Room.

Odd Mush Flat Isaac.jpg

Makes player's head bigger.

(11,11)

Ouija Board

Ouija Board.png

Allows the player's shots to go through rocks or obstacles, but unlike other piercing upgrades will not pierce enemies and will not damage Knights from the front.

Shots will be stopped by stone-turret-heads, but they will be moved by the shot.

Tears go through fires, poo piles, TNT barrels and extinguish/destroy/detonate them at a slower rate than usual (unless combined with Technology, in which case they're all destroyed instantly). Familiars' shots are not affected by some of these changes. For instance, Brother Bobby's tears will still put out fires. Also works with Dr Fetus upgrade.

Available in thr Devil Room, Item Room or from Beggars.

Ouija Isaac.jpg

Makes Isaac's head look "Undead" or "Souless".

Spectraltears.jpg

(11,5)

The Pact

Thepact.png

Increases Damage and rate of fire by 1. The player also gains 2 soul hearts.

If you have Transcendence when you pick up The Pact, you will have a body again, but with demon wings like the Lord of the Pit item grants.

(Will kill you if you have 2 or less hearts when traded for despite giving you 2 soul hearts.)

Available by defeating 'The Fallen' or traded in a Devil Room.

The Pact Isaac.jpg

Turns the player's body black, gives him small horns, and makes him seem more aggressive.

(10,8)

The Parasite

Parasite.png

Makes the player's tears split in two when they hit something. Sets firing rate to 1. Stains tears brown-orange.

Note: tears only split when they stop. That means with piercing upgrades (i.e. Cupid's Arrow) they won't split on enemies.

Unlocked by collecting two "dead things" (Bob's Rotten Head, Guppy, Max's Head, Tammy's Head) in a single playthrough.

Parasite isaac.jpg

A creature appears on Isaac's head that looks like the Parasite from the Flash-Game "The Visitor" from Zeebarf.

SplitTears.jpg

(4,11)

Pentagram

Pentagram.png

Increases Damage by 2. Increases chance for a Devil Room to appear.

Found in the Boss Room.

Pentagram Isaac.jpg

Isaac grows large horns.

(7,6)

PHD

PHD.png

Changes the effects of the Health Down pill to Health Up, Tears Down to Tears Up, Speed Down to Speed Up, Range Down to Range Up, and Bad Trip to Full Health. This also restores 3 health on pick up. Reveals pill names 5 seconds after picking up the pill.

Will not change pills that have been dropped beforehand.

Also increases coin payout from the Blood Donation Machine from 1-3 to 2-4.

PHD Isaac.jpg

Isaac wears a doctor's mask.

(10,3)

A Quarter

Quarter.png

Gives you 25 pennies.

If seen in the Shop, always buy it if possible as you will make a profit.

Sometimes found in Item Rooms. Found in Devil Rooms costing either 1 heart or 3 soul hearts.

Unlocked after beating the game 4 times.

No visual effect. (10,2)

Raw Liver

Raw Livercrop.png

Increases available heart containers by 2 and completely restores health. Reduces range by 1.

Primarily found in Secret rooms. A rare drop from bosses or Gluttony.

No visual effect. (7,2)

The Relic

The relic.png

The character is followed by a small blue cross that will drop a Soul Heart upon completion of every fourth room.

Bug: Turns Little Steve, Little Gish, Sister Maggy and/or Robo-Baby into Brother Bobby for the current room when collected.

Unlocked by completing the game with Magdalene.

Familiar: Follows the player. (8,10)

Robo-Baby

Robo-baby.png

Follows the player around, shooting enemies with an eye laser similar to those from Technology.

Unlocked by completing the game with Judas.

Familiar: Follows the player. (5,10)

Roid Rage

Roidrage.png

Increases Speed and Range significantly.

Roid Rage Isaac.jpg

Isaac gets crazy looking.

(5,2)

Rosary

Rosary.png

Increases Faith by adding 3 Soul Hearts and increases the chance for a Bible to appear in the subsequent levels of the playthrough.

Rosary Isaac.jpg

Isaac has a cross amulet.

(6,4)

Rotten Meat

Rottenmeat.png

Increases available heart containers by 1.

Found in the Boss Room.

No visual effect. (8,3)

Sack of Pennies

Sackofpennies.png

The character is followed by a small bag that drops a coin upon completion of every two rooms. Usually a penny, sometimes a nickel.

Bug: If you already have Little Steve with you when you pick this up, he will bug out and turn into Brother Bobby until you leave the room.

Unlocked by beating the game with Cain.

Familiar: Follows the player. (4,10)

The Sad Onion

Thesadonion.png

Doubles the Tears Stat (Rate of fire).

Trivia: Possibly a reference to a running gag from Ashens' videos.

Sad onion.jpg

Isaac begins to cry much harder.

(1,1)

Sister Maggy

Sistermaggy.png

Follows the player around shooting blood tears.

More powerful than Brother Bobby. (Blood tears deal more damage than normal tears.)

Familiar: Follows the player. (5,8)

Skatole

Skatatole.png

All the various 'fly' type enemies no longer harm you, shoot, or split.

Note: Boom Flies will still be harmful, but their speed is reduced. Suckers will also still fire their shots when they die. An attack fly that has newly spawned will still need to 'convert' into a simple black fly, and touching it will damage you.

Final reward for Shell game in Arcade.

Skatole Isaac.jpg

Isaac supports a pile of poo on his head.

(9,1)

Skeleton Key

Skeleton Key big.png

Sets your key count to the maximum of 99.

Found in the Item Rooms and Challenge Rooms.

Skele Key Isaac.jpg

A keyhole appears on the player's forehead.

(8,2)

Small Rock

Small rock.png

Increases damage by 2, decreases speed by 1 , and turns tears grey.

Found in X Rocks.

Unlocked by bombing 50 rocks.

Small Rock Isaac.jpg

Isaac has a rock wedged into his head.

(10,9)

Spelunker Hat

Spelunker.png

Reveals the Secret Room when passing by it and reveals if a room contains a mini-boss.

Unlocked by completing the Caves.

Spelunker Isaac.jpg

Isaac wears a miner's helmet.

(1,10)

Spider's Bite

Spiders Bite.png

Gives the player's shots a chance of slowing enemies for 2.5 seconds. The projectiles from a slowed enemy are also slowed but retain their air time, effectively reducing their range. Turns tears white.

Note: This will work against statues in The Depths and against Knights from the front.

This item will only appear in a Secret room.

Unlocked by completing the Basement.

Spider bite.jpg

Isaac has a red "bite mark" on his head.

Spidertears.jpg

(9,9)

Spoon Bender

Spoonbender.png

Gives the player's shots the ability to curve towards enemies and turns tears purple.

Note: This does affect Technology visually, but has no actual effect.

Spoon Bender Isaac.jpg

Isaac gets a flaming, psychic third eye.

Psychictears.jpg

(3,1)

Steam Sale

Steam Sale.png

Reduces all Shop prices by 50%, rounded down (in the case of collectable or activated items) or rounded up (in all other cases). Will affect items that were already on sale before obtaining this item.

Occasionally dropped by Greed or the Judgement card and can be bought in Shops.

Steam Sale Isaac.jpg

Isaac gets a price tag.

(2,8)

Steven

Steven.png

Increases Damage by 2.

If you already have Little Steve and you fight the special Steven boss, he will drop this instead. There is also a chance to get Steven without Little Steve if you kill the "little steve part" of the boss first''.

Using the D6 in the Boss Room with Little Steve can give Steven, and vice versa.

Trivia: A cameo from another of Edmund's game, Time @#!*% .

Dropped by Steven. Can also be found rarely in golden chests (Even before unlocking him as a boss).

Steven Isaac.jpg

Isaac gains a little "Tumor" buddie.

(6,6)

Super Bandage

Bandage.png

Increases HP by 1 and gives 2 soul hearts.

Trivia: This is a reference to "Bandage Girl" from Super Meat Boy, another game Edmund McMillian worked on.

Rarely Found in Boss Rooms.

Unlocked by killing four Horsemen in one playthrough.

Super bandage.jpg

Isaac gets things like a bandage and a flower. Resembling Bandage Girl.

(2,10)

Technology

Technology.png

Gives the player a laser shot with unlimited range. Shots pierce enemies but not rocks, fire, or poop. Shots can't be angled, and will not provide knockback. Shots come from Isaac's left eye only (so if you aim up, they are to the left, down they are to the right, left they are below your aim, and right they are above it).

If you have Technology and Dr Fetus at the same time, you will fire both a bomb and laser simultaneously.

Shots can still be charged with Chocolate Milk, which makes them stronger and visually wider.

Brimstone has priority over Technology. If you already have Brimstone, picking Technology will have no effect. If Brimstone is taken after Technology, it will override it.

If A Lump of Coal is picked up after technology, damage is increased. (Maxed?)

Creates a wobbly beam when used in tandem with the Wiggle Worm. This increases the beam's width slightly.

Technology.jpg

Isaac gets a cyborg eye.

Lasortears.jpg

Spoon Bender with Technology
TechnoEyeAdded by TechnoEye
(6,8)

Transcendence

Trancendance.png

Removes the player's body, allowing flight over obstacles, spikes and pits.

If you have an upgrade which makes your player's body look demonic (like The Pact or The Nail), Transcendence will give you black demon wings instead of simply removing the character's body. This happens regardless of whether the demonic item is acquired before or after Transcendence.

Bug: Allows the player to go into Challenge Rooms without being at full health, and allows the player to leave before the gate is reopened as well.

This item appears only in Secret rooms.

Unlocked by completing the game twice.

Transcendance Isaac.jpg

Isaac becomes a floating head.

(2,3)

Treasure Map

Treasuremap.png

Reveals all rooms for every floor, including the Secret Room. However, it does not reveal icons.

If you only have The Compass and see a mini-boss icon, you are sure to meet Greed there if you collect the map and it shows the secret room at this point.

Common in Shops and occasionally found in Challenge Rooms. Often given by Beggars.

No visual effect. (1,7)

The Virus

The Virus.png

Gives the player the ability to deal damage to, and poison, enemies they touch for 2.5 seconds. The player will still take damage from touching enemies, but remember that not every enemy can hurt you by touch!

Small black flies (not the flashing ones) can be killed by running into them without taking damage.

This item is sometimes dropped by Lust, or found in the Challenge Room.

The Virus.jpg

Isaac becomes diseased.

(4,2)

The Wafer

Wafer.png

Reduces all damage received by half, rounding up to the nearest half-heart. This includes the damage received from using a Blood Donation Machine in The Womb.

Works wonders with ???: All items in the 'Devil Room can be bought with 1/2 soul heart. However, this no longer works.

Unlocked by completing the game 7 times.

The Wafer Isaac.jpg

Isaac starts glowing around his head.

(8,11)

Whore of Babylon

Whore-of-babylon.png

If you have half a heart, a message reading "What a horrible night to have a curse" appears on the screen and the player becomes the Whore of Babylon. This increases their damage by 3 and they will stay in that form until leaving a room with more than half a heart.

Note: If ??? picks this up, he permanently gains its effects upon leaving the room for the remainder of the game.

Bug: Avoid buying it while having plenty of soul hearts and only one red as it will leave you with no hearts at all and you'll die on first hit.

*Note that Edmund'McMillen (the creator) has said that Whore of Babylon and similar items are damage multipliers. Source: http://www.youtube.com/user/Northernlion#p/u/5/i2cN4DkEQEE*

Trivia: The pop-up message when activated is a reference to the NES game "Castlevania 2: Simon's Quest" when nightfall comes.

Eve starts the game with this item.

Found in the Devil Room, Item Room or after defeating The Fallen. Might appear in the shop for 2 hearts instead of coins as well.

Whore of Babylon Isaac.jpg

Isaac becomes a spawn of Satan.

(1,12)

Wiggle Worm

Isaac-wiggle-worm.png

Gives the player waving shots and increases attack speed by 1; these do not angle with movement.

Note: Good interaction with Mom's knife; if thrown correctly it hits multiple times before returning.

Good interaction with Technology, as it will cause the beam to snake, increasing its area of effect.

Found in the Shop or Item Room.

Wiggle Worm.jpg

Isaac's eyes shrink and become jittery.


Wiggle Worm + Technology - different wavelengths:

Wiggle Worm + Technology long wave
UmrtvovaczAdded by Umrtvovacz
Wiggle Worm + Technology middle wave
UmrtvovaczAdded by Umrtvovacz
Wiggle Worm + Technology short wave
UmrtvovaczAdded by Umrtvovacz
(6,7)

Wired Coat Hanger

Wire Coat Hanger.png

Increases Tears by 2 (Rate of fire).

Found in the Boss Room.

Wire Coat Hanger Isaac.jpg

Isaac gets a coat hanger through his head.

(5,4)

Wooden Spoon

Wooden Spoon hq.png

Increases speed by 2.

Found in the Boss Room.

Spoon Isaac.jpg

Isaac has beat marks from a spoon.

(9,3)

X-Ray Vision

Xrayvision.png

Reveals and opens Secret room entrances.

Trivia: The effect is described as "I've Seen Everything," a reference to Patrick Stewart's appearance on British sitcom "Extras" alongside Ricky Gervais.

Note: This can create exits from the Secret Room that are normally not possible, such as exiting into a Boss Room.

This item can be exploited to indefinitely recharge items with the Battery by entering and leaving a room with enemies without clearing it as needed.

X-Ray Specs Isaac.jpg

Isaac wears x-ray glasses.

(10,4)

Tarot CardsEdit

Tarot Cards are random items that are dropped by enemies, found in chests, spawned in rooms or gotten with the Deck of Cards. They are used by pressing Q. Their effects are one time only or last for a single room. You may only have one card or pill at a time, and picking up another card or pill will cause you to drop your current item.


Note: For easy reference, this list is sorted by card number (Roman Numerals) instead of alphabetically.


Item Icon Item Name Effect
0 The Fool.png O The Fool Teleports the player to the starting room of the current level.
I The Magician.png I The Magician Player's shots curve towards enemies until you leave the current room. (Same effect as Spoon Bender.)
II The High Priestess.png II The High Priestess

Summons Mom's foot stomp on a random enemy (in an empty room will target the player), dealing massive damage — enough to kill most bosses and wiping half of Mom's own health if used on her. Acts as an explosion — will destroy rocks and can open secret rooms.

III The Empress.png III The Empress

Turns the player into a demon, increasing damage by 2 and speed by 1 until you leave the current room. (Similar to Whore of Babylon.)

IV The Emperor.png IV The Emperor Teleports the player to the Boss Room.
V The Hierophant.png V The Hierophant Spawns 2 soul hearts.
VI The Lovers.png VI The Lovers Spawns 2 hearts.
VII The Chariot (flipped).png VII The Chariot

Grants you temporary invincibility, and causes you to damage enemies with touch. However, you cannot attack unless you're holding Mom's Knife. (Same effect as My Little Unicorn.)

VIII Justice.png VIII Justice Spawns 1 bomb, 1 heart (or half-heart), 1 coin, and 1 key around the player. These can be Troll Bombs, Half or Soul Hearts, or Nickels, respectively.
IX The Hermit.png IX The Hermit Teleports the player to the shop. If there is no shop, acts as a one-time use of Teleport!.
X Wheel of Fortune.png X Wheel of Fortune Spawns a Slot Machine.
XI Strength.png XI Strength Makes the player bigger, increasing maximum health and damage until the player leaves the current room (same effect as Magic Mushroom). ??? receives a permanent spirit heart rather than a temporary maximum health increase, however this may be a bug.
XII The Hanged Man.png XII The Hanged Man

Removes the player's body allowing flight over obstacles, spikes and pits until you leave the current room. (Same effect as Transcendence)

XIII Death.png XIII Death

Damages all enemies in the room significantly. (Same effect as The Necronomicon.)

XVI Temperance.png XIV Temperance Spawns a Blood Donation Machine.
XV The Devil.png XV The Devil Increases your damage until you leave the current room. (Same effect as Book of Belial.)
XIV The Tower.png XVI The Tower

Spawns six troll bombs around the room. (Same effect as Anarchist's Cookbook.)

The Stars.png XVII The Stars Teleports the player to the Item Room. If there is no Item Room, acts as a one-time use of Teleport!.
XVIII The Moon.png XVIII The Moon Teleports the player to the Secret Room.
XIX The Sun.png XIX The Sun Completely heals player, damages all enemies, and reveals the entire map and location of special rooms for the current level. (Same effect as XXI The World, XIII Death, and a Full Health pill combined, though unlike a Full Health Pill, it will not heal ???.)
XX Judgement.png XX Judgement Spawns a beggar.
The World-flipped.png XXI The World

Reveals the entire map and location of all special rooms for the current level. (Same effects as Treasure Map and Compass combined.)


Pill EffectsEdit

Pills.png
BanrotAdded by Banrot
Pills are random items that are dropped by enemies, found in chests, or spawned in rooms, and are used by pressing Q. They come in many colors and the effects change every time you play. If you use a pill and pick up a 2nd pill of identical colors, it will have the same effect as before and will be shown, replacing "???". Pill effects can vary from one-off effects to permanent changes. Both the PhD and Lucky Foot items replace all negative pill effects with positive ones (except Explosive Diarrhea, which can be negative if used at an awkward time). You may only have one card or pill at a time, and picking up another card or pill will cause you to drop the other one. Notice that you will only encounter six of these pill effects in one playthrough, since there are no more than six different sprites of pills. It's also possible to get two different colors with the same effect in one playthrough.

Pill Blue Blue Ground.png

Pill Blue Blue Menu.png

Pill White Blue Ground.png

Pill White Blue Menu.png

Pill Yellow Yellow Ground.png

Pill Yellow Yellow Menu.png

Pill White White Ground.png

Pill White White Menu.png

Pill Spotted-Red Red Ground.png

Pill Spotted-Red Red Menu.png

Pill White Red Ground.png

Pill White Red Menu.png


Pill Name

Effect

Bad Gas

Poison fart in a small area around Isaac.

Bad Trip

Causes player to suffer 1 normal heart of damage (Soul Hearts are not ignored). Otherwise, grants full health if the player has 1 heart of health left or less.

Note: This does not count as damage for the purpose of the "take no damage" achievements

Note: Does not appear with PHD or Lucky Foot.

Note: Does not grant full health if the player has 1 heart of health left or less while playing as ???. It will kill the player.

Balls of Steel

Gives the player two Soul Hearts.This is a hommage to 'Duke Nukem'.

Bombs Are Key

Swaps the amount of bombs and the amount of keys.

Explosive Diarrhea

Oh No! Causes the player to drop lit bombs while walking for a short period of time. (Does not consume any bombs)

Full Health

Fully restores all hearts.

Health Down

Decreases number of heart containers by 1. Increases number of heart containers by 1 when player has only one heart container before taking the pill.

Note: Does not appear with PHD or Lucky Foot.

Health Up

Adds one heart container. Unlike with other HP-ups, the new heart container is empty. Makes the player slightly more red in colour.

Note: This counts as damage for the purpose of the "take no damage" achievements.

I Found Pills

...and ate them.

Changes player's appearance. Also makes a "Duh..." sound.BOH.jpg

Pretty Fly

Adds a fly circling around Isaac's head which blocks projectiles, similar to Halo of Flies (maximum 3).

Range Down

Decreases range.

Note: Does not appear with PHD or Lucky Foot.

Range Up

Increases range.

Speed Down

Decreases speed.

Note: Does not appear with PHD or Lucky Foot.

Speed Up

Increases speed.

Tears Down

Decreases rate of fire.

Note: Does not appear with PHD or Lucky Foot.

Bug: The tear speed can be set to zero, the player cannot shoot anymore.

Tears Up

Increases rate of fire.

Telepills

Same effect as Teleport.

Pick UpsEdit

Pick Ups are random items that are dropped by enemies, spawned in rooms, given by beggars, won in slot machines/shell games and found in chests, fires, poop piles and blue rocks. They are consumed by walking over them. In the case of hearts, you will not pick up a heart or attract it with Magneto unless you are damaged.

Note : Only 12 hearts will be displayed at a time (regular and soul hearts). You can only have a maximum of 12 regular hearts. Soul hearts are not restricted in this way.

Item Icon

Item Name

Effect

Half heart.png Half Heart Fills your heart containers by half a heart.
Full heart.png Full Heart Fills your heart containers by a heart.
Soul heart.png Soul Heart Gives you 1 additional, non-refillable heart.

When damage is taken, these are used up before regular hearts.

Key.png Key Used to unlock locked chests, doors, or blocks.
Penny.png Penny Gives you 1 penny.
Copper.png A Nickel Gives you 5 pennies. Can be found whenever a regular penny can be earned
Bomb.png Bomb Creates a blast with approximately 1.5 squares length around it damaging anything in range, including you (for a full heart).

Used to blow up an obstacle: rocks, poop, fire, closed doors, and walls to create an entrance to the Secret Room.

1plus1.png 1+1 Free Gives you 2 bombs. Dropped whenever a regular bomb would be dropped
Troll bomb.png Troll Bomb Might drop instead of a bomb. It can not be picked up. Instead, the Troll Bomb immediately ignites and soon explodes. Can't be pushed like regular bombs and could be used to your advantage. Troll bombs are dropped after defeating Envy (and occasionally Wrath). Also spawned by War, Pride, and Mulligoons (upon death)


Source: Edmund's Blog

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  • quick tip here for everyone trying to beat the game with ??? get a full health pill use it and you become invicible. as long as you dont use any other item, the Q button, and dont pick up any health upgrades or soul harts.

  • moms knife OP nerf nao

  • lol tammy's head could proove to be op...if you have a good settup. imagine getting my reflection, piercing shots, parasite and homing shots...just too op

    • Im not sure if the tears from tammys head are the same as your own but if they are then good point!

    • Just tried it out, yeah its mad

    • I had a simular setup where I had the fastest possible tear rate along with high damage, Mom's knife, Loki's horns (4 way split shot, although of course didn't shoot tears in the direction of the knife), Mon's eye (which I think was pretty much made redundant by Loki's horn but meh), My reflection, split shot and Tammy's head. No piercing or homing shuts unfortunately =[

  • Anyone think it's BS how while your shots by default don't penetrate enemies, but enemy shots do? Ex: How the Pooters Gurdy spawns manage to shoot you right through that huge mass of meat? The first few times I didn't even see it coming because I couldn't see the flies that were blocked by G's fatass character model.

  • i hit the blood donation machine 50 times = 50 half hearts (i farmed the gambler and the slot machine for hearts) and didnt get the blood bag.

    i think that info should be updated, its definetly not an average of 12 if i hit it in 6 gameplays 8 times but when i hit it 50 times it also doesnt give a bag.. something is wrong.

    • I believe it's based on how many spare hearts are in the level. Thus, 50 spare hearts = super low chance. But 2 spare hearts = slighty higher chance. It's a risk-for-reward principal, so the more risky it is, the more likely you are to be rewarded.

  • also a question.

    if you use the Monster Manual (because i just unlocked it),and summon a familiar that is still locked,

    does it unlock in my stuff page??

  • A question thats been on my mind. When i use 'the nail' is the damage and speed increase permanently +1 each time i use it, or is it +1 only in the current room?

  • I used "XVIII The Moon" Tarot card the second I picked it up and it resulted in freezing the game for a few minutes then rapidly displaying the obtained item animation with many of the items in the game... this makes almost no sense and ruined my best playthrough yet.

  • How do you unlock eve?

  • Hey I killed Mom a 101 times and now by stats stand 10 and not 101 did somebody hat what bevor?

  • Guys will it count if I keep on using we need to go deeper on the womb as bluebaby will i unlock the D6 ???? reply asap

    • As far as I know, you will have to defeat Satan if you skip It Lives to unlock the D6 as well as Forget Me Now. I.e., you'll get both then. You can, of course, skip Womb 1 with no repercussions.

  • This page appears to have been tampered with. ><

  • Wrath of the Lamb

    http://www.youtube.com/watch?v=2yeJAuUQKoQ

  • this may just be a glitch or something but when i used moms bra and then ran into things with the virus i took no damage.

  • Is there a limit to how many familiars you can have at once? Because I had 5 (sister maggy, relic, 1up, demon baby and lil chad) So after killing gish, as soon as I picked up lil gish, demon baby got replaced! Glitch right? Cuz if not, they should seriously increase the limit.

    by Venuous
    • There is a limit, and I think it only relates to the ones that shoot but I don't know for sure. More info about the whole thing would be helpful, such as someone trying to get four that don't attack and someone else trying to get four that do and then mixed ratios.

    • I had some followers/shooters (Meat Cube stage 2, Sister Maggy, Little Chub, Bag of bombs) and when I picked up Demon Baby, Sister Maggy changed into Brother Bobby. That's obviously a glitch. I don't think it should have a limit because it's pretty rare to get every shooting familiar in the game (Bobby, Maggy, MC2, Robo-baby, Demon baby, Little Chub)

    • Yeah there is a limit of 4 (out of 6) familiars that you can have, one up isn't a familiar i don't believe or it isn't counted as one because it doesn't attack or do anything except revive you, relic provides spirit hearts so it is a familiar like lil chad provides hearts

  • I walked into an item room and saw mom's knife. I rerolled it.

    Come at me.

  • a useful bug: playing with ???, buy the guppy the dead cat, have three soul hearts and make a deal with devil for three soul hearts. you'll die and resurrect but you will become immortal, nothing can kill you. this way I completed the sheol with this tiny little thing.

  • please fix.

  • I think the Lord of the Pit attracts Spirit Hearts. When I got it, they began to drop like hell from bosses and around every 3-4 rooms.

  • I have to take back my recent words about Brimstone sucking. Correction: Chocolate Milk turns Brimstone to shit. Not only it removes the ability to charge up before entering the room; it also actually makes Brimstone much WEAKER.

  • What happens when you get everythings terrible do you unlock sheol

    • no, the game becomes harder. You can enter sheol if you meet the requirements for a devil room after you beat mom's heart (the devil room will have a trapdoor which leads to sheol) or if you beat lives, which is unlocked after beating the game for the 10th time.

    • The only thing "Everything's Terrible" does is it makes champion versions of regular enemies spawn more often (the ones with a different color, most of the time they have more health and do 1 full heart of damage).

  • http://bindingofisaac.wikia.com/wiki/Dr._Fetus

    Check this out!

  • Decent combo, Wiggly Worm+Technology+Wire Hanger+Number One. Anihillated it lives in just under 45 seconds with maxed out attack power.

  • Decent combo, Wiggly Worm+Technology+Wire Hanger+Number One. Anihillated it lives in just under 45 seconds with maxed out attack power.

  • Theres a glitch that if you pick up litle gish after little steve little steve might get replaced by little gish

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